The ashcan has been up and out for about 2 weeks now, but not everything was in the state that I wanted it to be at launch. As was stated on the ashcan's store...
As we move closer to July, and I've settled more on how Fueled by Blood! 's final design will look, I've slowed down playtesting in order to work on this game's...
I took a longer break than usual between this playtest and the last, just needed to pause the development and reorient myself towards its goals---and it was com...
I've now finished Fueled by Blood! 's 6th public playtest and, while there are still some problems that need to be fixed, this game is making promising head way...
Recently, I ran Fueled by Blood! 's 5th public playtest, and I think it has been the worst play experience out of any test so far. Between a player leaving with...
Last Saturday I ran Fueled by Blood! 's 4th public playtest, and things have continued to move smoothly. There were some notable changes, but I think that I've...
Earlier this week I touched on some major changes to Fueled by Blood! , and throughout this week I've made and settled upon more. While this post is not a chang...
Finished my 3rd public playtest, and it went pretty damn well! There were some major changes I made prior to the test that really helped (including going dicele...